*For the most up to date list, check the forums.
Note: Items are seen as supplements and do not cost an action to use. Many of them are used in conjunction with other actions (an attack or defense). Others are simply used by themselves, such as pills or drinks. The only time an item may cost an action is if it is stated in the item description or if an item is used as the basis for an attack itself (such as choking someone with wire).
- Genin Items
- Ninja Wire
Rank Required: Genin
Slots: 1
Uses: Permanent
Made of a very strong, flexible metal: Ninja Wire can be used in several situations. It can allow the ninja to create trap where the wire, if tripped, activates different kinds of traps whether they be explosive traps or a trap that can crush the opponent. It can be used in grappling, or as a method to tie down and restrict the movement of an opponent.
Ryou: 200Exploding Tag/Pouch
Rank Required: Genin
Slots: 1
Uses: 2
An exploding tag is a piece of parchment paper which has script on it that serves to facilitate its explosive properties. The ninja can attach the note to another object such as a kunai or log. When the note is set it begins a slow burn which results in a large explosion. These notes can be placed on the opponent or on objects for most devastating results. Also comes in a tiny bomb form.
Ryou: 100Smoke Grenade
Rank Required: Genin
Slots: 1
Uses: 2
When the pin is pulled on this grenade, the result is a large explosion, but it is user to release smoke and encase the arena in a thick body of haze, making it hard for both opponents to see. If one is highly trained in the method of seeing through strong fog, the user can use these Smoke Grenades to their advantage. This allows the ninja to carry out their maneuvers in secret.
Ryou: 100Soldier Pill
Rank Required: Genin
Slots: 1
Uses: 2
When a soldier pill is swallowed, it allows the ninja to fight for several days without rest. The pill is full of proteins and a special stimulant that momentarily increases the ninja’s Chakra. It’s a great supplement for those with a minimal amount of Chakra since they can simply regenerate their Chakra in a pinch.
Note: 15% Chakra Gain (Cannot exceed Max Chakra). Once per battle.
Ryou: 100Vile of Poison
Rank Required: Genin
Slots: 1
Uses: 2
The Contents of this vile is substances that can cause damage, illness, or death to organisms, usually by chemical reaction or other activity on the molecular scale. When a sufficient quantity is absorbed by someone, the body slows down and becomes disoriented and the results for that person can turn out for the worst if not taken care of properly. This type of poison is not immensely traumatic and can be doused onto the user’s weapon to make their weapon poisonously effective. The duration is based on judge discretion.
Note: A use is only counted if the opponent is successfully poisoned.
Ryou: 100Ninja Bells
Rank Required: Genin
Slots: 1
Uses: Permanent
Though they resemble normal bells, these special ninja bells have unique properties. When the bells are chimed by the use of ninja wire or some other method, the vibrations can affect the inner-ear of a target, resulting in great disorientation. The effects last based on judge discretion.
Ryou: 200Makibishi
Rank Required: Genin
Slots: 1
Uses: 2
A metal caltrop device with four projecting spikes so arranged that when three of the spikes are on the ground, the fourth points upward. Makibishi is often used as a booby-trap, however they may be completely harmless depending on whether you are wearing protective foot gear or not.
Note: Use is only counted if successfully damaging opponent.
Ryou: 100Akimichi Pills
Rank Required: Genin
Slots: 2
Uses: 3 (one pill each)
These are powerful drugs used by the Akimichi clan which dramatically increase the user’s ability. These strong pills may pose life threatening due to the considerable amount of power they unleash. There are three delicious pills in total: green, yellow, and red. The pills require energy from the user’s body fat, and because of this, are Akimichi Only.
Note: Green Pill (Use Baika No Jutsu for Free for One Turn), Yellow Pill (Use Chou Baika no Jutsu for Free for One Turn), Red Pill (Deactivates Any Form of Baika no Jutsu, 1/2 Taijutsu Increase for a Single Turn, Health Reduces to 0% After).
Note 2: Can replace individual pills or buy whole packs. Each pill can be used only once per battle.
Ryou: Green (50), Yellow (200), Red (600)Vile of Chakra Eating Poison
Rank Required: Genin
Slots: 1
Uses: 2
This poison attacks the chakra circulatory system, eating away at a person’s life force over time.
Note: 5% Chakra Destruction Per Turn
Ryou: 100
- Ninja Wire
- Chuunin and Job Equivalent
- Scroll Pack
Rank Required: Chuunin
Slots: 2
Uses: Permanent
A scroll pack fits onto a user’s back and can be used to conceal large weapons that would be impractical to carry around in normal form.
Note: Allows user to carry an extra main weapon. One per user.
Ryou: 400Health Drink
Rank Required: Medical Ninja
Slots: 2
Uses: 1
A health drink is a carbonated beverage available in most local shops. It is commonly in a small plastic bottle and used for swigs and is not a long lasting drink. Its main ingredients are various vitamins from plants across the hidden village. People see the item as a perfect beverage during battle since it is light weight and can be pulled out in a pinch to energize the user.
Note: 5% Health Gain. One per user.
Ryou: 200Breath Mask
Rank Required: Chuunin
Slots: 2
Uses: Permanent
Breath masks safeguarded the wearer from minor differences in atmospheric pressure or mixtures. Typical air canisters provided one hour of breathable atmosphere before replacement of the canister is required. The typical breath mask weighs roughly one and a half kilograms. These masks offered no protection from extreme temperatures or a hard vacuum, but protect the user from various types of gases for a long period of time.
Ryou: 400Range Finder
Rank Required: Chuunin
Slots: 2
Uses: Permanent
A range finder is a device that measures distance from the observer to a target, for the purposes of surveying, determining focus or distance, or accurately aiming a weapon. Some devices use active methods measure distance by using a set of known distances or target sizes to make the measurement.
Ryou: 400“Hikari” Light Bombs
Rank Required: Chuunin
Slots: 2
Uses: 1
The Hikari Light Bombs release a large explosion of light that can blind an opponent and lasts for several seconds. The spread of light is vast, and Nara Clan users are known to make use of them to extend their shadows great distances.
Ryou: 200Ice Bombs
Rank Required: Chuunin
Slots: 2
Uses: 1
Ice Bombs can be attached to projectile weapons or thrown. When they detonate, giant ice spikes will form that can span over a medium sized range. The spikes are powerful enough to lift several tons off the ground and can pierce metal.
Ryou: 200Antidote
Rank Required: Medical Ninja
Slots: 2
Uses: 1
The antidote allows temporary protection from the effects of various poisons. When used, the ninja will be cured of any basic poisons currently affecting them as well as protection for the remainder of the turn.
Note: One per user.
Ryou: 200Alcohol Flask
Rank Required: Chuunin
Slots: 2
Uses: 1
When a Pure Tai user drinks an alcoholic flask, they suddenly move into a drunken state. Their ability to dodge and land attacks increases due to the unorthodox style. Duration is based on judge discretion. Pure Tai Users only.
Ryou: 200Akagahara Puppet
Rank Required: Puppet Master or Chuunin
Slots: Main Weapon Slot
Uses: Permanent
The Akagahara Puppet is an automated puppet that can be used in battle without the need of Kugutsu no Jutsu. The puppet comes with 1 Main or Secondary Weapon (Genin or Below), has its own action, and can last for two turns before the battery dies. It performs weapons and basic attacks. Puppet users can continue using the puppet longer with the aid of Kugutsu no Jutsu. The Puppet can be destroyed with sufficient force (TBD by judge).
Ryou: 400
- Scroll Pack
- Jounin Items
-
Gokan Sakusou Powder
Rank Required: Jounin
Slots: 3
Uses: 1
This odorless powder can be dispersed into the air for an opponent to inhale. Once inhaled, the toxin will confuse an opponent’s senses, causing severe dizziness, confusion moving, and other hallucinations. The powder is complex and cannot be dispelled with an antidote. The effects could last for quite some time (TBD by judge).
Ryou: 400Hero Water
Rank Required: Jounin
Slots: 3
Uses: 1
This special water developed in the Waterfall Country allows a user to increase their chakra greatly for a short period of time. The consequence, however, is that it eats away at the user’s life.
Note: Temporary 100% chakra increase for one turn (current chakra level). User will faint after use to 0% Health. One per user.
Ryou: 400
-
Gokan Sakusou Powder
- Multi-Rank Items
- Custom Materials
Rank Required: Varying
Slots: None
Uses: 1
This enables the user to create custom jutsu, items, and weapons. Must be obtained before a user can make a custom.
Ryou: E (50), D (100), C (200), B (400), A (600), S (800)Equipment Pouch
Rank Required: Varying
Slot Information: Genin (5 Slots), Chuunin (6 Slot), Jounin (7 Slot), S-Class (8 Slot)
Uses: Permanent (Replaces Old Pouch)
As you progress in rank, shinobi get the opportunity to carry more equipment.
Ryou: Genin (Free w/ Graduation), Chuunin (400), Jounin (800), S-Class (1200)
- Custom Materials